Observatorium - Kit Model - Untextured
Demonstration of our untextured 'casual' Kit model from Observatorium. Video and audio by Peter Satera (c) 2015.
View ArticleObservatorium - Kit Model - Textured
Demonstration of our 'casual' and 'action' Kit models for Observatorium: from untextured to fully-textured. Modelling, texturing and music by Peter Satera (c) 2015
View ArticleObservatorium - Kit Model - Animation
Demonstration of our updated rowing animation for Kit alongside weighting and rigging examples. All artwork and audio by Peter Satera (c) 2015
View ArticleObservatorium Greenlight Trailer
First gameplay trailer for Observatorium for our Greenlight campaign at: http://steamcommunity.com/sharedfiles/filedetails/?id=521972397
View ArticleObservatorium - Rowing Animation - 2.5D Workflow
An example of our 2.5D animation process from Observatorium focusing on Kit in his rowboat. Animation and 2D assets by Peter Satera (c) 2016.
View ArticleObservatorium - Sea-Life Example - Friend Fish
Alpha footage showcasing our friend fish behaviour: particularly, how the fish goes from leading the player into and out of a puzzle. Copyright - Capsule Three - 2016
View ArticleObservatorium - Sea-Life Example - Spikey Fish
Alpha gameplay footage showcasing our spikey fish mechanics. Spikey fish are capable of destroying any stars or lines that touch them. Copyright - Capsule Three - 2016
View ArticleObservatorium - Sea-Life Example - Fleetfin
Alpha gameplay footage showcasing our fleetfin mechanic. Fleetfins are capable of moving and activating out-of-reach fish. Copyright - Capsule Three - 2016
View ArticleObservatorium - Sea-Life Example - Starfish
Alpha gameplay footage showcasing our starfish mechanics. Starfish represent the simplest puzzles in our game. Copyright - Capsule Three - 2016
View ArticleObservatorium - Sea-Life Example - Jellyfish
Alpha gameplay footage showcasing our jellyfish mechanics. Jellyfish can awaken other fish and create dependencies in our puzzles. Copyright - Capsule Three - 2016
View Article